![]() ![]() Some of these creatures are armor-plated, others are au naturel. Most of the monsters he encounters come in the form of spiked pill bugs. Princess Harmonia, the kind and beautiful leader of Argus, is kidnapped by Titans, and it falls upon the broad shoulders of Rygar, a great gladiator, to save her.Īrmed with diskarmor, he runs through the ancient countryside killing monsters and destroying pillars, boxes, statues, and debris in search of hidden items and power-ups. “Rygar: The Legendary Adventure” begins with a computer-animated video showing fire and monsters destroying the ancient land of Argus. More about this later for now, just understand that technology has taken a simple-but-stunning classic and turned it into a neo-epic. In the new game, Rygar fights foes who more than fill my entire 36-inch television. In his former arcade life, Rygar was about an inch tall, and his most fatal enemies were only a little bigger. It is amazing what technology has brought to this game. Everything he passes is drawn with great detail.īanners hanging in breezes move as the wind blows them. There are statues and pillars, vases and windows. ![]() Now he runs through the halls of marble temples. He used to run along the outside of sketchy-looking buildings. In more practical terms, instead of running through a two-dimensional, side-scrolling world, Rygar now inhabits a lavish 3-D world. Game console technology has graduated from 8-bit processors and 16-megabit cartridges to 128-bit processors and 5-gigahertz Digital Versatile Discs. It has returned from video game Valhalla in Tecmo’s “Rygar: The Legendary Adventure.”Ī lot has happened during the 15 years that Rygar was away. It did not sell especially well, but it developed its own strong following. Tecmo, the company that created “Rygar,” released the game as a cartridge for the Nintendo Famicom the following year. Going up against games like “Rastan,” “Rush’n Attack” and “Ghosts ‘n Goblins,” it did not stand out. It came out when every arcade manufacturer in the business was releasing similar games - tiny heroes fighting endless enemies in side-scrolling adventures. “Rygar” was a good game that suffered from bad timing. It was a side-scrolling game in which an old-style European hero ran through a countryside filled with pillars and temples, killing monsters with diskarmor - a shield on a string that he flung forward and back like a whip or a yo-yo. “Rygar” first appeared as an arcade game in 1986. ![]()
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